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Post by Black Iron Dong on Jan 24, 2011 2:39:28 GMT -5
choose and disscuss... have fun
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Post by sascrotch on Jan 24, 2011 13:14:32 GMT -5
Red Deck Wins tends to pop up in every format, and is usually at least somewhat relevant. This is basically due to red's knack for being fast and aggressive. Second is a toss-up between black and white, as both have plenty of removal, although white is more aggressive and black is more control. Mono green can drop plenty of big, dumb creatures very fast. Blue almost never gets played by itself, as it usually lacks finishers and/or removal beyond counterspells.
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Post by Black Iron Dong on Jan 25, 2011 2:45:26 GMT -5
i would go with black as a main (being new to magic and not knowing stats) because the infect ability really blooms if you got some cards with proliferate
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Post by sascrotch on Jan 25, 2011 12:28:59 GMT -5
Infect is really good, though I'm not sure how good mono black infect would be. If you can find some ways of giving your creatures some form of evasion (flying, fear, etc.) then it could work.
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Post by Black Iron Dong on Jan 26, 2011 21:43:52 GMT -5
i can see that but you throw in som doom swords/black knights and you gain block and destuct stuff as lnog as your not playing aginst blue
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Post by sascrotch on Jan 27, 2011 9:48:59 GMT -5
Yeah, you would definitely want to run removal spells, and maybe non-infect creatures to pressure your opponeent - attack them from two angles, basically.
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Post by Black Iron Dong on Jan 27, 2011 15:09:48 GMT -5
your red deck really has to watchout for blue specialy if its a mill deck
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Post by sascrotch on Jan 27, 2011 16:26:15 GMT -5
Yeah, especially since red has to play from ahead in most cases. Red cards are built to be the aggressor, and blue mill can wreck some of its strategies.
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Post by Black Iron Dong on Jan 29, 2011 16:21:28 GMT -5
red can also run into problems with a green deck that drops alot of enemies at once
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Post by sascrotch on Jan 29, 2011 20:11:13 GMT -5
Yeah, unless it runs Pyroclasms, Volcanic Fallouts, Chain Reactions and such.
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Post by Black Iron Dong on Jan 31, 2011 13:29:39 GMT -5
true dat
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Post by sascrotch on Jan 31, 2011 14:48:11 GMT -5
As in, my Jund deck is pretty nuts as it runs tons of removal and then hits you hard. However, I build a Defender deck that runs pyroclasm and volcanic fallout alongside wall of omens and vent sentinels and it destroyed Jund.
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Post by Black Iron Dong on Jan 31, 2011 18:37:55 GMT -5
i saw your jund deck on the blog but i am unfamilir with wall of omens
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