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Post by sascrotch on Aug 31, 2010 10:46:15 GMT -5
So, I'm about to start working on both general and character-specific sheets for crits and fumbles. Just so we're all clear, here's how crits are gonna work:
If you roll within your critical threat range, you threaten for a critical hit. Roll d20 again and add your weapon's base modifier (BAB + Ability mod + bonuses for a magic or masterwork weapon). If this total is equal to or greater than the enemies' AC, you score a critical and roll on your table. If you get a natural 20 on the confirmation roll, it's an instant kill. If you do not meet the enemies' AC, it's just a normal hit.
Ok, now that we have that cleared up, take a look at your character and decide what you think would be some cool crits for them.
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Post by Viking Dong on Sept 2, 2010 7:29:17 GMT -5
I had a question, but then I answered it myself, lol.
I'll be thinking of some zestee ways to whallop some goblees, fo sho.
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